Game Plan Spread

Game Plan Spread

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.

In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

Balance
External Influences

The Sun
Significator

The Sorcerer
How it Will Succeed

The Emperor
How it Will Not Succeed

The Tower

 

 

 

 

The Sorcerer

AKA The Magician in traditional Tarot.

The sort of guy who knows, wills, dares and keeps his mouth shut.

 

 

 

 

Balance

AKA Justice in traditional Tarot.

Not the scales of a common religious moralist and no longer a cardinal virtue, but the raw, heartless justice of nature.

 

 

 

 

The Sun

Damn bright thing always vomiting heat and blinding light onto the populous. The artist of this deck isn't a fan.

 

 

 

 

 

 

 

 

 

 

 

The Tower

10:00 – Card 4

Male, Earth, Libra.

Failure and Loss. Defeat and ruin. The higher it's built, the harder it falls and the more it crushes when it does. That doesn't necessarily mean it wasn't worth building. Defeat can be accepted and the ruins left behind in favour of greener pastures, or one can start to rebuild. The latter is more difficult, but often more rewarding.

 

 

 

 

The Emperor

In this case King Sargon of Akkad. A great ruler in his own time rarely even makes the history books in ours.

 

 

 

 

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