Game Plan Spread

Difficulty: Easy
When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.
The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.
In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.
The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).
The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.
The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.
Your Game Plan Reading
Unconscious Drive
![]() The Sorcerer |
External Influences
![]() The Theocrat |
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Significator
![]() The Hermit |
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How it Will Succeed
![]() The Fool |
How it Will Not Succeed
![]() The Norn |
The Hermit
4:00 – Card 5
Male, Air, Virgo.
A card of loneliness, disconnection and solitude. Also, a card of hope – If you have half of something it means the other half is out there somewhere. It may be far away, you may have to wade through the nastiest slums to find it, but when you do it's brilliant.
The Sorcerer
AKA The Magician in traditional Tarot.
The sort of guy who knows, wills, dares and keeps his mouth shut.
The Theocrat
1:00 – Card 8
AKA The Hierophant in traditional Tarot. Male, Fire, Taurus.
The master, the controller, the employer. To force one's will upon others and make them work for your own benefits. Not always a cruel thing if it's done right. But it's so rarely done right.
The Norn
2:00 – Card 10
AKA The Wheel of Fortune in traditional Tarot. Female, Air, Gemini.
Symbolic of fate, and what is fate but change? Everything changes in time; change is the only constant. What one cannot control one must predict, and act in accordance with. Opposition to the inevitable yields only pain.
The Fool
6:00 – Card 0
Male, Water, Pisces.
Ignorance is a trait of the most basic. To let the currents of time and fate dictate one's actions completely, to seek the lowest, easiest path will lead one downwards. One's hunger will destroy what's beautiful, resulting in the squandering of things put to better use.