Decision Spread

Difficulty: Easy
This simple but highly useful spread calls for a question to be asked in this format:
'What happens if I do (X), and what happens if I do not do (X)?'
Please note that it should not be viewed as a decision between two different options, but about whether a single option should be exercised or not. A second option would call for a separate reading.
Card #7 is the significator, the overall theme of the query.
Cards #3, #1, & #5 represent the chronological sequence of events that occurs if the reader chooses to do (X).
Cards #4, #2, & #6 represent the chronological sequence of events that unfolds if the reader chooses not to do (X).
Your Decision Reading
The Significator![]() 6 of Cups |
Outcome if you do it: | ||
![]() 8 of Cups |
![]() The Sorceress |
![]() 3 of Cups |
|
| Outcome if you don't do it: | |||
![]() Death |
![]() King of Cups |
![]() 3 of Wands |
|
6 of Cups
I have no clue what I was thinking on this one. No clue, but if this card comes into play, remember to watch the horizon.
Outcome if you do it:
8 of Cups
D cups in this case. Don't be ashamed to enjoy your vices, and never regret the sins you enjoy.
The Sorceress
12:00 – Card 11
AKA The Priestess in traditional Tarot. Female, Fire, Leo.
The master of events, the shaper of destiny, the will in action. The opposite of the fool, the Sorceress is active, in control. Aware instead of ignorant, wise instead of apathetic. A goddess, for the only gods that exist are men and women who make deities of themselves.
3 of Cups
Based on Canova's Three Graces. And don't say there's nothing to do in the Doldrums. Time spent doing nothing isn't wasted if it was enjoyed, only if it was miserable boredom.
Outcome if you do not do it:
Death
King of Cups
An homage to H.P. Lovecraft and the culture that's grown around his works in the modern world. Charlemagne has been replaced by Cthulhu. Past insanity has been replaced with new insanity, but it's still madness all the same. Don't believe that just because it's changed means it's been fixed.
3 of Wands
Two wands to keep them rowing in circles past death, one wand to put an end to it.