Game Plan Spread

Difficulty: Easy
When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.
The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.
In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.
The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).
The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.
The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.
Your Game Plan Reading
Unconscious Drive
![]() The Hermit |
External Influences
![]() 7 of Cups |
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Significator
![]() 5 of Cups |
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How it Will Succeed
![]() 4 of Pentacles |
How it Will Not Succeed
![]() Knight of Pentacles |
5 of Cups
The problem with a hand of glory is that wax melts and glory fades.
The Hermit
4:00 – Card 5
Male, Air, Virgo.
A card of loneliness, disconnection and solitude. Also, a card of hope – If you have half of something it means the other half is out there somewhere. It may be far away, you may have to wade through the nastiest slums to find it, but when you do it's brilliant.
7 of Cups
'It's hard to fill a cup that's already full'. –James Cameron, Avatar. What fills your cup? If you like what's there don't let the nightmares in. But if you want to learn more, you have to spill your past preconceptions.
Knight of Pentacles
Stone is hard and sand is soft, yet one can erode the other in time and fundamentally, both are the exact same thing. Odd that the smaller of the two can destroy the larger and make it more like itself. Also note the Wolfs angle rune.
4 of Pentacles
It doesn't always come out the way you wanted. That doesn't mean you can't still enjoy it.