Game Plan Spread

Difficulty: Easy
When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.
The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.
In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.
The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).
The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.
The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.
Your Game Plan Reading
Unconscious Drive
![]() The Tower |
External Influences
![]() King of Wands |
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Significator
![]() Death |
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How it Will Succeed
![]() The Empress |
How it Will Not Succeed
![]() 3 of Cups |
Death
The Tower
10:00 – Card 4
Male, Earth, Libra.
Failure and Loss. Defeat and ruin. The higher it's built, the harder it falls and the more it crushes when it does. That doesn't necessarily mean it wasn't worth building. Defeat can be accepted and the ruins left behind in favour of greener pastures, or one can start to rebuild. The latter is more difficult, but often more rewarding.
King of Wands
Money is the king of all motivators. There is nothing in this world enough money can't buy. The people who tell you otherwise clearly don't have enough of it.
3 of Cups
Based on Canova's Three Graces. And don't say there's nothing to do in the Doldrums. Time spent doing nothing isn't wasted if it was enjoyed, only if it was miserable boredom.
The Empress
Regime change in action, it happens more in the sewers than the senates. One goes out, another comes in.