Game Plan Spread

Game Plan Spread

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.

In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

9 of Wands
External Influences

Page of Wands
Significator

5 of Cups
How it Will Succeed

3 of Wands
How it Will Not Succeed

Knight of Swords

 

 

 

 

5 of Cups

The problem with a hand of glory is that wax melts and glory fades.

 

 

 

 

9 of Wands

Thank you Mario, but your princess is in another castle. Besides, this one's blocked by a cypress tree fence. Lofty goals are nothing if you can't get to them.

 

 

 

 

Page of Wands

If you're going to use a pool stick, first be sure that you aren't one of the balls.

 

 

 

 

 

 

 

 

 

 

 

Knight of Swords

The guillotine is the most effective method of killing ever invented. You can poison or shock or stab or shoot people but nothing is so certain to cause death as severing their head. Amazing how fast the world forgot that.

 

 

 

 

3 of Wands

Two wands to keep them rowing in circles past death, one wand to put an end to it.

 

 

 

 

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