Game Plan Spread

Game Plan Spread

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.

In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

9 of Wands
External Influences

5 of Pentacles
Significator

4 of Pentacles
How it Will Succeed

3 of Wands
How it Will Not Succeed

King of Wands

 

 

 

 

4 of Pentacles

It doesn't always come out the way you wanted. That doesn't mean you can't still enjoy it.

 

 

 

 

9 of Wands

Thank you Mario, but your princess is in another castle. Besides, this one's blocked by a cypress tree fence. Lofty goals are nothing if you can't get to them.

 

 

 

 

5 of Pentacles

Air conditioning is not a luxury, it's one of the most important things humankind ever invented. Comfort too is not to be taken lightly, if you aren't comfortable you can't enjoy what's before you, and if you can't enjoy what you've got, what's the point in living?

 

 

 

 

 

 

 

 

 

 

 

King of Wands

Money is the king of all motivators. There is nothing in this world enough money can't buy. The people who tell you otherwise clearly don't have enough of it.

 

 

 

 

3 of Wands

Two wands to keep them rowing in circles past death, one wand to put an end to it.

 

 

 

 

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