The Three Pyramids Spread

Three Pyramids Spread

 

 

Difficulty: Complicated

Basically, there is the main pyramid in the centre, and two smaller pyramids on each side. One is inverted.

Positions 1 & 3 represent where the reader comes from, or what has made them/shaped them on the various levels. Can be from environment, upbringing, schooling, etc. A look at the past, but with more objectivity than is usually given when using tarot cards.

Positions 4 & 5 represent who the reader is right now. May or may not make pleasant reading, but hey, this is what this is about, right?

Position 6 represents who the reader could be. Again, it might or might not look good, but a person can learn from that and change who they are accordingly. (This is a bit like how Scrooge did things in 'A Christmas Carol'.)

Positions 7 & 8 are the reader's strengths. This is the light they have, which can be bought to the forefront. What carries the person should not be hidden or unacknowledged.

Position 9 represents what should be given to oneself or created within.

Position 10 & 11 represent personal areas for development or weaknesses. Again, might not make good reading, but if someone looks at their strengths first, they will be able to see a balance is there and can choose to focus on one side or the other. This is where a person could really see how their shadow side comes into play.

Position 12 represents what the reader should be offering externally, or what they can bring to their world or to others who inhabit that world.

 

 

 

 

 

 

 

 

Your Three Pyramids Reading

 


Strength #1
Strength #2
Eye Exhibit
Nurture This
  Potential
Infirmity #1
Infirmity #2
Now #1
  Now #2
Base (past) #1
  Base (past) #2
  Base (past) #3

 

 

 

 

1: Base #1

The Sorceress

12:00 – Card 11

AKA The Priestess in traditional Tarot. Female, Fire, Leo.

The master of events, the shaper of destiny, the will in action. The opposite of the fool, the Sorceress is active, in control. Aware instead of ignorant, wise instead of apathetic. A goddess, for the only gods that exist are men and women who make deities of themselves.

 

 

 

2: Base #2

5 of Cups

The problem with a hand of glory is that wax melts and glory fades.

 

 

 

3: Base #3

The Sun

Damn bright thing always vomiting heat and blinding light onto the populous. The artist of this deck isn't a fan.

 

 

 

 

 

 

 

 

 

4: Where you are now #1

The Tower

10:00 – Card 4

Male, Earth, Libra.

Failure and Loss. Defeat and ruin. The higher it's built, the harder it falls and the more it crushes when it does. That doesn't necessarily mean it wasn't worth building. Defeat can be accepted and the ruins left behind in favour of greener pastures, or one can start to rebuild. The latter is more difficult, but often more rewarding.

 

 

 

5: Where you are now #2

4 of Cups

When you order people to do something, be certain that your orders are clear.

 

 

 

6: Your potential

Ace of Wands

A wand is a means to a magical end. If you don't like what you're seeing, use yours to change the channel.

 

 

 

7: Strength #1

3 of Swords

The Vikings were once the most feared force on the northern seas, now they are remembered by statues, Swedish death metal, and Antonio Banderas movies. Do what you will to ensure your name, but once you're gone you have no control over what will become of it.

 

 

 

8: Strength #2

King of Wands

Money is the king of all motivators. There is nothing in this world enough money can't buy. The people who tell you otherwise clearly don't have enough of it.

 

 

 

9: Nurture this

7 of Pentacles

'And one of the elders saith unto me, Weep not: behold, the Lion of the tribe of Judah, the Root of David, hath prevailed to open the book, and to loose the seven seals thereof'. –Rev 5:5

 

 

 

 

 

 

 

 

 

10: Weakness #1

The Moon

Tranquillity, calm, beauty, and for some reason I never understood, lobster. Don't ask me, blame antiquity.

 

 

 

11: Weakness #2

9 of Wands

Thank you Mario, but your princess is in another castle. Besides, this one's blocked by a cypress tree fence. Lofty goals are nothing if you can't get to them.

 

 

12: Behavior to exhibit

King of Cups

An homage to H.P. Lovecraft and the culture that's grown around his works in the modern world. Charlemagne has been replaced by Cthulhu. Past insanity has been replaced with new insanity, but it's still madness all the same. Don't believe that just because it's changed means it's been fixed.

 

 

 

 

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