Game Plan Spread
Difficulty: Easy
When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.
The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.
In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.
The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).
The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.
The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.
Your Game Plan Reading
Unconscious Drive![]() The Universe |
External Influences![]() The Emperor |
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Significator![]() The Hermit |
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How it Will Succeed![]() The Tower |
How it Will Not Succeed![]() The Moon |

The Hermit
Virgo
Illumination from within, secret impulse from within; practical plans derived accordingly. Retirement from participation in current events.

The Universe
Earth
The matter of the question itself, synthesis, the end of the matter, may mean delay, opposition, obstinacy, inertia, patience, perseverance, persistent stubbornness in difficulty. The crystallisation of the whole matter involved.

The Emperor
Aries
War, conquest, victory, strife, ambition, originality, over-weening confidence and megalomania, quarrelsomeness, energy, vigour, stubbornness, impracticability, rashness, ill- temper.

The Moon
Pisces
Illusion, deception, bewilderment, hysteria, even madness, dreaminess, falsehood, error, crisis, 'the darkest hour before the dawn', the brink of important change.

The Tower
Mars
Quarrel, combat, danger, ruin, destruction of plans, sudden death, escape from prison.