Game Plan Spread

Difficulty: Easy
When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.
The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.
In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.
The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).
The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.
The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.
Your Game Plan Tarot Reading with the Book of Thoth
Unconscious Drive![]() 5 of Wands |
External Influences![]() Knight of Cups |
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Significator![]() The Magus |
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How it Will Succeed![]() The Moon |
How it Will Not Succeed![]() The Tower |
The Magus
Mercury
Skill, wisdom, adroitness, elasticity, craft, cunning, deceit, theft. Sometimes occult wisdom or power, sometimes a quick impulse, a brain-wave. It may imply messages, business transactions, the interference of learning or intelligence with the matter in hand.
5 of Wands
Saturn in Leo – Strife
This card is referred to Geburah of the suit of Fire. Geburah itself being fiery, it is a purely active force. It is ruled also by Saturn and Leo. Leo shows the element of Fire at its strongest and most balanced. Saturn tends to weigh it down and to embitter it. There is no limit to the scope of this volcanic energy.
The symbol represents the wand of the Chief Adept, showing that the authority is derived from the superiors; were it not so, this card would be thoroughly disastrous. Moreover, there are also two wands of the Second, or Major Adept. They have the head of the Phoenix, which gives the idea of destruction (or rather purgation) through fire, and the resurrection of the energy from its ashes.
Knight of Cups
Pisces
The Knight of Cups represents the fiery part of Water, the swift passionate attack of rain and springs; more intimately, Water's power of solution. He is clothed in black armour furnished with bright wings which, together with the leaping attitude of his white charger, indicates that he represents the most active aspect of Water. In his right hand he bears a cup from which issues a crab, the cardinal sign of Water, for aggressiveness. His totem is the peacock, for one of the stigmata of water in its most active form is brilliance. There is here also some reference to the phenomena of fluorescence.
The characteristics of the person signified by this card are nevertheless mostly passive, in accordance with the Zodiacal attribution. He is graceful, dilettante, with the qualities of Venus, or a weak Jupiter. He is amiable in a passive way. He is quick to respond to attraction, and easily becomes enthusiastic under such stimulus; but he is not very enduring. He is exceedingly sensitive to external in fluence, but with no material depth in his character.
The Tower
Mars
Quarrel, combat, danger, ruin, destruction of plans, sudden death, escape from prison.
The Moon
Pisces
Illusion, deception, bewilderment, hysteria, even madness, dreaminess, falsehood, error, crisis, 'the darkest hour before the dawn', the brink of important change.