Game Plan Spread

Difficulty: Easy
When a person has a certain plan in mind, this simple five-card spread presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.
The initial card is laid in the centre of the layout, the significator. The following four cards are laid out clockwise around the significator.
In this spread, the second card is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.
The third card uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).
The fourth card suggests what not to do. If things are permitted to go down this path, the plan will collapse.
The fifth card is a hint as to how to make this plan work out favourably. The idea this card presents should be followed to make the plan successful. It is the differences between Cards #4 & #5 that should be noted, as the differences provide important clues.
Your Game Plan Tarot Reading with the Book of Thoth
Unconscious Drive![]() The Tower |
External Influences![]() 9 of Cups |
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Significator![]() 8 of Cups |
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How it Will Succeed![]() 7 of Wands |
How it Will Not Succeed![]() 10 of Swords |
8 of Cups
Saturn in Pisces – Indolence
Lotuses droop for lack of sun and rain, and the soil is poison to them; only two of the stems show blossoms at all. The cups are shallow, old and broken. They are arranged in three rows; of these the upper row of three is quite empty. Water trickles from the two flowers into the two central cups, and they drip into the two lowest without filling them. The background of the card shows pools, or lagoons, in very extensive country, incapable of cultivation; only disease and miasma tic poison can flourish in those vast Bad Lands. The water is dark and muddy. On the horizon is a pallid, yellowish light, weighed down by leaden clouds of indigo.
The Tower
Mars
Quarrel, combat, danger, ruin, destruction of plans, sudden death, escape from prison.
9 of Cups
Jupiter in Pisces – Happiness
The Number Nine, Yesod, in the suit of Water, restores the stability lost by the excursions of Netzach and Hod from the Middle Pillar. It is also the number of the Moon, thus strengthening the idea of Water.
In this card is the pageant of the culmination and perfection of the original force of Water. In the symbol are nine cups perfectly arranged in a square; all are filled and overflowing with Water. It is the most complete and most beneficent aspect of the force of Water.
10 of Swords
Sun in Gemini – Ruin
The number Ten, Malkuth, as always, represents the culmination of the unmitigated energy of the idea. It shows reason run mad, ramshackle riot of soulless mechanism; it represents the logic of lunatics and (for the most part) of philosophers. It is reason divorced from reality.
The card is also ruled by the Sun in Gemini, but the mercurial airy quality of the Sign serves to disperse his rays; this card shows the disruption and disorder of harmonious and stable energy.
The hilts of the Swords occupy the positions of the Sephiroth, but the points One to Five and Seven to Nine touch and shatter the central Sword (six) which represents the Sun, the Heart, the child of Chokmah and Binah. The tenth Sword is also in splinters. It is the ruin of the Intellect, and even of all mental and moral qualities.
7 of Wands
Mars in Leo – Valour
This card derives from Netzach (Victory) in the suit of Fire. But the Seven is a weak, earthy, feminine number as regards the Tree of Life, and represents a departure from the balance so low down on the Tree that this implies a loss of confidence.
Fortunately, the card is also attributed to Mars in Leo. The army has been thrown into disorder; if victory is to be won, it will be by dint of individual valour – a 'soldiers' battle'.