Game Plan Layout

Game Plan Layout

 

 

Difficulty: Easy

When a person has a certain plan in mind, this simple five-rune layout presents a choice, hinting at what action or attitude should be taken for their plan to succeed, and what should be avoided to help the plan work out for the best.

The initial rune is laid in the centre of the layout, the significator. The following four runes are laid out clockwise around the significator.

In this layout, the second rune is about what drives the reader, but also says they are not fully conscious of this, perhaps even completely unaware of it. It provides a hint as to the reason they strive for their goal.

The third rune uncovers what others think of the reader and their goals. The reader may or may not be aware of this. Sometimes other people factor into the plans (and sometimes they don't).

The fourth rune suggests what not to do. If things are permitted to go down this path, the plan will collapse.

The fifth rune is a hint as to how to make this plan work out favourably. The idea this rune presents should be followed to make the plan successful. It is the differences between Runes #4 & #5 that should be noted, as the differences provide important clues.

 

 

 

 

 

 

 

 

Your Game Plan Reading

Unconscious Drive

Fehu
  External Influences

Laguz
  Significator

Mannaz
 
How it Will Succeed

Eihwaz
  How it Will Not Succeed

Perthro

 

 

 

 

Mannaz

Mankind, the Self; the individual or the human race. Your attitude toward others and their attitudes towards you. Friends and enemies, social order. This is the rune of help. Intelligence, forethought, creative ability, divine awareness.

Ill-dignification suggests a problem with authority, or possibly a conflict with people of a different culture. Mortality, blindness, self-deception, manipulation, cunning, slyness. A warning to be more careful of people, to pay closer attention to their motives. This rune may indicate a period of depression and suggests waiting or seeking consultation before making any important decisions.

 

 

 

 

Fehu

Fehu is one of three mother stones. This rune deals with earning success in matters of material gain or the increase of knowledge. It reveals an impending influence of prosperity, abundance, fullness, and happiness. It can indicate climbing the social ladder. Other key words are: vitality, energy, power, mojo, foresight, fertility, creativity, motion.

 

 

 

 

Laguz

Laguz is related with water and the sea. Flow, a fertility source, the healing cycle of constant change renewal. This is a strong feminine rune of intuition that also relates to fertility.

Heightened imagination and psychic abilities. Dreams, fantasies, mysteries, the unknown, the occult. A breakthrough in awareness. Success in travel or acquisition, but presenting the possibility of loss.

Ill-dignification suggests you're taking things too hard. Prevent your emotions from running wild. This indicates of a period of confusion. Lack of creativity and feelings of being in a rut may lead to bad decisions and poor judgement. Circumstances may be beyond your control, so the trick is to adapt. Terror, circular logic, avoidance, cowardice, madness, obsession, despair, perversity, sickness, depression.

 

 

 

 

 

 

 

 

 

 

 

Perthro

As the rune of fate and gaming, Perthro suggests that people are remembered for the games they play. Uncertainty, a mystery, secrets, hidden things, the unknown, gambling. Initiation, knowing one's purpose, knowledge of one's self. Evolutionary adaptation.

Pertaining to feminine things such as the mystery of fertility. Good times and companionship, fun and friends, a time of joy. Connected to prophetic dreams, old memories may be stirred resulting in personal revelations and clarity of thought.

Ill-dignification can mean: addiction, stagnation, loneliness, malaise, disappointment, disloyalty.

 

 

 

 

Eihwaz

Eihwaz is a rune of progress. The desire for material gain provides motivation and a sense of purpose. It indicates a plan being formulated and moving forward. May indicate a person who can be trusted. Some keywords are: honesty, dependability, reliability, endurance, strength, defence, protection.

Ill-dignification can mean: confusion, delays, disturbance, destruction, dissatisfaction, weakness.

 

 

 

 

 

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